4 out 1 in Basketball Motion Offense
The 4 out 1 in motion offense is for personnel that can play 4 players outside and have 1 player in the high or low post. The post player can be a traditional low post, a post up player or a post player who can step to the top of the key and shoot the ball.
4 Out 1 In Motion Offense Spacing
In the 4 out 1 in motion offense, the perimeter players space outside the lane (green/yellow area) while the inside area is reserved for the post player (gray area).

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With the post player in the high post, there is no spot for a perimeter player on the top of the key. The post player is used for ball reversal.

When the post player is low, a perimeter player may move to the top. That is up to you.
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5 Drills to Build Your Motion Offense FAST
7 Points Of Emphasis Of 4 Out 1 In Motion Offense
Good spacing (15-18’ between players)
Move the ball… lots of ball movement (if a guy is open give it to him)
Get the ball inside
Patience. Look for lay ups before taking a jumper.
Ball reversals and paint touches are great measures of effective motion offense
Cut hard - every cut is a scoring cut
Offensive rebounding – must have a player in weak-side rebounding position on EVERY shot. Anticipate the shot.
4 Out 1 In Motion Offense Rules
Post Rules
Stay back side or high post unless flashing or holding in the 3 second area. When ball is reversed, can look to duck-in for 2 count before moving to the weak side. This keeps driving lanes open on the ball side.
Pin defenders on ball reversal (as the ball come back to you). Look to pin when ball goes to the corner too.
Perimeter Rules
Always fill the spot closest to the ball.
Fill to the open corner once inside the three point line. (Once inside three point line, can’t pop back out. No dancing.).
When you pass the ball, basket cut or screen away.
Cutting Rules
Make hard cuts to the backboard.
Watch the cutter.
When you pass and cut. If defense jumps to ball, back door cut. If defense stays, face cut.
When one pass away and overplayed, backdoor cut. If defense underplays (sags), pop out.
Read the defense on the back side. If the corner defender starts anticipating the “fill” and cheats up, back cut behind the defender and seal.
Pass and cut rules also apply to post pass. Laker cut and fill opposite. When post player is on the block, cut to elbow (to maintain spacing) and then clear to opposite corner.
Screening Rules
Come off shoulder to hip and hard.
Set up the screen by getting slightly below the screener. Don’t go too deep so the play develops quickly.
Read the screen (curl, straight cut, back cut/reject, or flare).
For good timing and quick passing, screener must pop as the cutter brushes their shoulder and cut to ball aggressively (sprint back to the same spot you came from).
Dribble Drive Rules
Straight line drive with purpose of GETTING TO THE RIM!
If the ball is dribbled at you, back cut.
On dribble penetration, players off the ball need to move, open passing windows, look to rebound, and then fill open spots. If your defender helps up to the ball, back cut. If your defender help down to the basket, pop out.
Pass, Cut, Back Screen
When perimeter players pass and cut, they can now have the option to back screen on their way back out to the perimeter.
Look to back screen the next passer.
Make sure that they still cut all the way to the backboard.
Screener steps out.
4 Out 1 In Motion Against Zone Defense
One great thing about 4 out, 1 in motion is that you can run it against man & zone. Here’s some adjustments you might consider against zone.
When you pass, always cut (instead of screening away).
Use the “Hook and Look” when passing and cutting. Cutter finds the open spot in the zone, hooks in there, and looks for the ball.
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Post player looks to find gaps, seal defenders, and maintain good spacing. Here’s how Division III National Champion Matt Lewis coaches this as part of The Flow Motion Offense With Matt Lewis.
Note: The biggest thing we had to emphasize when facing zone was….make sure you quickly fill spots to the ball on the perimeter and create good angles to allow for good ball movement.
For some reason, when teams went to zone, our players stopped filling spots the way the were supposed to. So we had to emphasize that to make it work effectively.
3 Effective 4 Out 1 In Motion Offense Plays
Play 1 - Chin One
Chin action is really hard to guard. This play changes the nature of the screens from the traditional Chin action. That creates options the defense is not ready for. The play ends with a step up screen, which is not seen a lot at the middle and high school level.

1 passes to 2 as in the tradition Chin action.
2 reverses the ball to 3 and sprints through to the same side corner.
1 runs down the lane to the same side block.

4 curls off 5.
If 4 is open, 3 should hit them for a layup.

After screening for 4, 5 immediately turns and down screens for 1.
Player 1 sprints to the top and catches a pass from 3.

If 1 isn’t open to shoot, 5 sprints up and sets a step up ball screen.
1 looks to attack to the outside.
5 rolls.
4 flashes to the free throw line area.
Coaching Tips
In frame 1, 3 has the option to rip opposite on the catch and attack the rim to their left, since there is no baseline help.
If 1 passes to 4 in the last frame, 5 should look to reverse pivot and seal for a hi-lo pass.
5’s should screen the back of x1 on the step up screen so that if they switch the defender is on the wrong side.
Play 2 - Zipper
Zipper also uses Princeton style spacing to open up the rim area. It features multiple ball reversals and ends with a back screen followed by a ball screen, a tough action for the defense to cover.

The offense starts in a 2-3 hi formation.
1 passes to 4.

4 dribbles at 3 for a hand off.
4 then spaces to the corner.
5 slides to the ball side elbow.
1 & 2 interchange.

3 reverses the ball to 2.
5 sets a back screen for 3.
If 3 is open, 2 should hit them for a layup.

If 3 isn’t open, 2 turns and executes a dribble handoff with player 1.
4 rises up to the wing.
3 exits to the left corner.

1 dribbles into a ball screen from 5.
1 looks to attack the middle.
5 rolls hard to the rim.
Coaching Tips
The dribblers can look to fake the wing dribble handoff and turn the corner to the rim if the defense cheats.
5 should be right behind 2 on the last ball screen. That allows 5 to get set and prevents a moving screen call.
If the defense switches, 1 should look to 5 or can throw it ahead to 4 who may have a better passing angle.
Play 3 - K3
K3 is another example of how to get into a zoom action. The beauty of the play is that there are multiple screening options that occur after zoom. Those consecutive actions make the play especially difficult to defend.

4 starts just off the elbow.
4 goes and screens for 3 on the left wing.
1 dribbles right behind 4 and executes a dribble handoff with 3.

3’s first option is to turn the corner and attack the rim.
5 comes up from the block and sets a back screen for 4.
3 should look at 4 off the screen.

5 immediately turns and sets a flare screen for 1.
After the flare, 5 slips to the rim.
Coaching Tips
4 should look to screen the bottom half of 3’s defender on the initial screen. That makes it more likely the defender will go over the screen, putting them behind player 3.
5 should look to screen the bottom half of 1’s defender on the flare screen so that if the defense switches, they are between the switching defender and the rim.
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Encourage 3 to be aggressive off the dribble handoff. The entire paint is available to them.
Motion Offense FAQ’s
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How do you get your best player the ball and handle less-talented shooters?
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Coaching Youth Basketball with Limited Time (1 Practice a Week)
Related Articles & Products
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Don Kelbick Motion Offense - Coach Kelbick is one of the best teachers of the game anywhere! This offense includes all the core actions of a successful offense - cutting, passing, shooting, screening, etc. - in unique ways to create scoring opportunities for your team. Coach Kelbick is a tremendous teacher and his methods are easy to install, but hard to guard.
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The Hybrid Attack Offense With Ryan Schultz - the Hybrid Attack offenses merges 2 proven systems - the Dribble Drive & Motion - seamlessly into 1 offense. Beyond being hard to guard, it is an excellent offense for player development. Players are taught how to play with & without the ball, making them well-rounded players.
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Complete Offensive System With Tim Schuring - Coach Schuring teaches his version of the motion offense in this video series. One strength of his offense is that he teaches it in a way that can be used against man & zone, meaning you have less to teach. Additionally, he includes specific offensive adjustments for those in 3rd & 4th grade, as well as those in 5th & 6th grade.
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The Flow Motion Offense With Matt Lewis - in this product, Coach Lewis covers the offense that helped him win the Division III National Championship. Flow Motion is unique in the way it combines 2 man actions (based around ball screens) with 3 man actions (off ball screens). He also covers his motion menus method, which tailors each players’ actions to their strengths.
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The Screening Game With Bob Martin - Coach Bob Martin demonstrates the offense that helped him win a Georgia state championship. The Screening Game Offense gives players assigned roles (screener, cutter, or screener/cutter). Within each role, players are allowed to make decisions and apply concepts to create an advantage. This offense allows you to play at any speed you like and generates great looks outside and in.
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