Do You Run "Situations" as Part of Your Daily Practice Plan?
I kept those magazines and when I was appointed the varsity coach I happened to be reading another one and came across an article about running situations at practices. (I wish it was my idea but I cant take the credit for that one.) It listed maybe a dozen different scenarios and advising coaches to make up more of their own. I cut it out and copied the small part of the article with his scenarios. I gave one to each of my coaches and laminated mine. From that day on we ran them at the end of every practice.
The kids loved these "mini games".... they looked forward to it every day. It was a fun way to end practice, while teaching them how to handle different game situations. I added more of my own to keep them fresh. The one thing that really helped was that IF we handled something poorly in the past game IT would be the "situation" of the day. We would run 2-3 situations and that became a great teaching tool for me and the kids.
I would usually let them run the situation without any of my input to see how they would handle it. Then we would talk about how they handled it and the importance of each situation and run it again.
OK, I rambled enough here.... so this is my suggestion for basketball coaches:
- Make a list of several "situations" to choose from and run at the end of each practice.
- Pick and choose a couple each day (as a part of your daily practice plan).
- After a game IF something was handled poorly add that to your next day's practice plan.
- Time on the clock, where the ball is taken out, the score, foul situation, who has possession are all things that you can change to make your own "situation."
- IF you feel like practice isn't going well and you need to spice it up a bit, throw in a situation to recharge their batteries.
What do you think? Do you run "situations" in practice? Leave your comments below...
Coaching ResourcesHow To Win at the End - Volume 1 - Over 35 situational end of game plays.
How To Win at the End - Volume 2 - Over 45 situational end of game plays for different situations than Volume 1.
Tempo Control & Delay Sets - Control the game and protect the lead with 12 different sets to choose from.